Participants in a Star Wars Card game take up roles of the characters in that episode. The players are put into two groups to enable the game to take off. The two sides are the light and the dark sides. The two represent the forces in the universe of the game.
The decks being used represent units, ships and the other faucets in the saga. The players get to use the decks to vie for control of significant areas in the twin sides of the force. Therefore players get to be grouped into two.
Before the game starts a collection of some things needs to be done. There should be a light deck of about sixty cards. The dark sides will also need to assemble sixty deck cards. The other thing is a dice that has six sides to it.
The next thing would be for each participant to draw seven cards. By now each person should be aware of which side he or she is playing from. The dark side is the one to start off the game.
When playing, a unit is deployed to each arena. These are found in the dark spaces shown by dark and light zones. This action needs to be continued until the build for each player is at thirty. To determine the build costs, the die is rolled. When a number that is above four turns up, it represents a win. Any that comes below it will stand for a loss.
A win will also be shown by a player getting to control two thirds of the arena. After which, sides get to be switched so that participants play the other. After two matches are won out the three played, one can be said to have won the Star Wars Card game. Those individuals who have an experience should be asked to assist in learning it.
The decks being used represent units, ships and the other faucets in the saga. The players get to use the decks to vie for control of significant areas in the twin sides of the force. Therefore players get to be grouped into two.
Before the game starts a collection of some things needs to be done. There should be a light deck of about sixty cards. The dark sides will also need to assemble sixty deck cards. The other thing is a dice that has six sides to it.
The next thing would be for each participant to draw seven cards. By now each person should be aware of which side he or she is playing from. The dark side is the one to start off the game.
When playing, a unit is deployed to each arena. These are found in the dark spaces shown by dark and light zones. This action needs to be continued until the build for each player is at thirty. To determine the build costs, the die is rolled. When a number that is above four turns up, it represents a win. Any that comes below it will stand for a loss.
A win will also be shown by a player getting to control two thirds of the arena. After which, sides get to be switched so that participants play the other. After two matches are won out the three played, one can be said to have won the Star Wars Card game. Those individuals who have an experience should be asked to assist in learning it.
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